Font
Large
Medium
Small
Night
Prev Index    Favorite Next

5037 Xiao Ming sees the pros and cons of ninja units

Although it does not meet Xiao Ming's preferences, the Ninja's various levels of troops are actually good. Xiao Ming does not see the conditions for their stealth ability, but other characteristics can be seen.

For example, the first-level ninjas are all long-range, which Xiao Ming admires very much.

Low-level troops have long-range abilities and have considerable advantages in the war mode of the Magic Planet Master game.

Think about the first-level troops that Xiao Ming often uses, the infantry of the human race, the ascetic monks, and the skeleton soldiers of the undead race, all of which are melee troops and move slowly.

Because it is not suitable for combat, Xiao Ming has turned it into a long-range position. Xiao Ming has spent countless amounts of source energy.

A large number of first-level troops with long-range capabilities also brought huge advantages to Xiao Ming in the early stage.

Let’s look at other ninjas. The first-level troops are directly long-range soldiers - the [Kuna Ninjas] starting at level 1, 0. There is no need to explain it.

On the battlefield, Xiao Ming also saw their promotion version - the [Shuriken Ninja] starting at level 2 and level 0.

There is also a mutation version of Kowloon, the [Saring Ninja] starting at level 1 and level 10.

This army is a bit funny. They actually use the army that has no melee combat, but they can throw out some iron lings with spikes from a distance.

It cannot be used to attack the enemy, but to scatter on the ground to cheat people.

When the enemy walks past the ground of Saling, they will step on the iron rinds. Not only will they be injured and lost blood, but they will also be slowed down.

The advanced Saling ninja can also have poison on the iron ring and poison the enemy. It really requires more pitfalls and more pitfalls.

In this battle of [Little Huotang Water Village], they played a major role.

After all, this battle took place at night, and the light was dim and the players couldn't even see clearly. Saling Ninja sprinkled Tie Ling's movements. He thought the other party did nothing in a round.

In addition, the terrain in the water village is half waist-deep in the lake water, and half is a ground mixed with water and soil. The heroes and generals of the players completely ignore the iron lingering on the ground.

Almost all players suffered a great loss at the hands of Saling Ninja.

It can be imagined that if it is in broad daylight, on the clean and flat ground, Saling will be of little use, and it will be over if others ignore it.

Of course, it is not completely useless. If you spread the steak in some key places, the other party may have to step on different steps. Or you have to take a detour, which can disrupt the enemy's deployment.

The best way to use lies in one's heart. Elite players in this regard have an advantage over ordinary NPCs.

[Ninja Ninja] is the main combat troops in the ninja system, covering almost all levels, with the 2nd and 3rd levels being the most common.

They don't have any special abilities, they are very similar to Pirate Knife.

Compared with soldiers of the same level, the offensive and defensive abilities and vitality of the Ninja Ninja are not particularly outstanding, but they all have one or two sword skills.

When a skill is issued, it can usually cause a lot of damage. Once the skills are used up, they can only fight to the death.

For opponents whose strength is not as strong as theirs, they can first eliminate the living forces in large quantities and then win by relying on their number advantage.

If you encounter those soldiers with thick blood and high defense, such as zombies or dwarves, they will be defeated.

To explain it a little, this skill is different from a normal attack.

In the strategic model, normal attacks are all about troops.

For example, Unit A attacks Unit B in melee combat. One attack causes 1,000 points of damage.

If the vitality of a single soldier in Unit B is 30, then 33 soldiers will die, plus a wounded soldier with 20 health points left.

Then, the B unit will fight back immediately, but the attack power of 33 soldiers will be deducted.

But the skills of the ninja ninja are not calculated in this way, and its damage power is scattered.

When the skill is issued, each ninja ninja in Unit A corresponds to a soldier in Unit B.

If the damage power exceeds the opponent's vitality, the opponent will die. The excess damage power can also be used on other soldiers.

However, if the damage is slightly insufficient, it will cause a large number of injuries and death. The skill damage of other ninjas will not help you finish the blow.

The result is that none of the soldiers in the B unit died, and then the counterattack of the B unit would cause full damage to the A unit.

With the health of the ninja, the ninja cannot withstand much attack.

The most troublesome thing is that the enemy's heroes and generals can take this opportunity to heal the B unit.

If a person dies, powerful resurrection magic is needed, which is something that only angels or advanced mages can do.

But if there is no dead person, just treat it simply. Almost all races have a soldier clock that can be healed.

This feature limits the performance of ninjas. They are not the type that can fight protracted wars.

Let’s talk about the [Scythe Ninja] that began to appear above level 3.

Their weapon is called the Chain Hammer Scythe. In fact, it is to connect a long iron chain to the sickle.

The iron chain increases the attack distance of the ninja, so the sardine ninja can attack enemies within three meters. It doesn't matter even if they are approached.

The 3-meter attack distance gives him the opportunity to attack the enemy first without being attacked.

If they use special skills, they can pull an enemy unit within a range of three meters to their own troops.

It is a very distinctive military. It is rare for this military military with forced displacement skills.

If this skill is used well, it will definitely be effective; if it is not used well, it will be a rhythm that will kill the whole family.

The usage that Xiao Ming can imagine is to place the Sad Ninja and his remoteness in a relatively close position.

As we all know, the damage power of long-range troops will be significantly reduced during close combat, so during battles, the enemy will use high-speed troops to rush to our long-range troops as soon as possible to attack with their faces.

At this time, using the Lock Scythe Ninja to pull this army away and liberate the attack power of your own long-range troops is a relatively easy-to-use routine.

However, although a samadhi ninja can pull a unit in front of him, he does not have the ability to fix the enemy around him.

The distance between 3 meters is not far, so the enemy can still walk back and continue to deal with long-range people. Therefore, the timing of recruiting people must be grasped quite accurately.

It would be better if the enemy troops were just pulled away here and the long-range ones on the other side could attack. If there was a way to fix the enemy troops, it would be even better.

Of course, there are other ways to play, such as having several Sad Ninja troops, everyone takes turns to pull the same unit, and they can send an enemy unit from one end of the battlefield to the other end.

According to the computer gameplay, if you cannot return to the remote troops all at once, this troops will have a high probability of attacking the enemy in front of you nearby.

In addition, when attacking enemies, the Scythe Ninja can also perform miraculous effects.

Generally, players will protect their long-range troops when fighting, such as surrounding them with melee troops. This is a very common phenomenon.

However, the Locked Scythe Ninja can force apart an enemy's melee force, revealing a gap to let his troops rush over to face the opponent's long-range. The effect is excellent.

However, the movement speed of the Scythe Ninja is not very fast, and it is also relatively difficult to use this tactic.
Chapter completed!
Prev Index    Favorite Next